Articles


We need better ways to manage human intent 
Maintaining long-term integrity in our AI systems
Tips for getting LLMs to write good UI 
Best practices for coding design systems with AI
Know your bias before you build 
How your job title makes you susceptible to bad product decisions
What to do when you’re stuck on a design 
Things to try when you’re out of ideas
The books I recommend to designers 
What to read when you’re learning
How to spot raw design talent 
The four least-teachable traits of great designers
I built a startup and filmed every minute on Youtube. Here’s what I learned. 
It was hard, but working in public helped me keep momentum and ship
How to prioritize features on your product roadmap Coming soon
10 ways to decide what features are important—and which are distractions
Four levels of founder sophistication Coming soon
Attitudes of successful product leaders
Should I hire a full-time designer? Coming soon
Four ways to hire full-time and part-time designers
Design is mostly about emphasis Coming soon
11 ways to make the important stuff STAND OUT
Engineering concepts every designer should know Coming soon
Required knowledge for anyone who designs software
Feedback 101 Coming soon
How to give and receive productive critique
Good, bad, and horrible reasons to build a feature Coming soon
Prioritizing a successful product roadmap
Hard-won lessons for junior designers Coming soon
What talented designers struggle with when they join teams
How to tell if a design is good Coming soon
When “I know what I like” is not good enough
Managing startup employees made simple Coming soon
A roles exercise to help you create happy, high performing teams
Obvious vs. fast Coming soon
Should your features to be easy to learn, or fast to use?
Products vs tools Coming soon
We call ourselves product designers... but what is a “product” exactly?
Six stages of design teams Coming soon
How design teams grow from scratch to support large startups and beyond
What design leaders do Coming soon
14 hats you wear as a design leader, design manager, or design executive
Why your company still has bad design Coming soon
Five tough truths for executives — and three steps they can take to make things better
Tips for working with founders Coming soon
Why I love working directly with founders, and lessons I’ve learned along the way
How to run a simple usability test Coming soon
The only way to know if a design is any good